Large Fiend (Demon), Chaotic Evil
Armor Class 16 Natural amor
Hit Points 100 (8d12 + 4)
Speed 15 ft.
STR
16 (+3)
DEX
8 (-1)
CON
18 (+4)
INT
8 (-1)
WIS
12 (+1)
CHA
9 (-1)
Saving Throws STR +5, CON +6
Skills Intimidation +4
Damage Resistances Bludgeoning
Condition Immunities Petrified, Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages Abyssal, Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Deadly smell. The bile demon has a deadly pungent smell around it. Creatures within 5 ft. must make a Constitution save of DC 15. On a failed check the creature takes 2d6 poison damage. 

Gluttony. If the bile demon successfully grapples a creature and reduces it to 0 hit points, it will eat it.

Actions

Multiattack. The bile demon may attack twice with his horned morningstar attack.

Horned Morningstar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 3) piercing damage. 

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. On a succesful attack the creature is grappeled (Strenght Save DC 15)

Gas. Constitution save 15 , range/area 15 ft., all targets in range. Hit: 24 (4d10 + 4) poison damage. On a succesful save the creature takes no damage. (1/Day)

Description

Bile Demons are obese creatures without legs. From their heads protrude two horizontal horns. Attached to the end of each horn is a morning star. They move by lifting themselves up with their long arms and moving the body ahead, setting down and repeating that manoeuvre.

Bile demons are ugly, gluttonous minions that relish in sewage and fecal matter.

Previous Versions

Name Date Modified Views Adds Version Actions
2/27/2021 6:56:18 PM
5
0
1.00
Coming Soon
2/27/2021 11:00:16 PM
2
0
1.01
Coming Soon

Monster Tags: Demonfiend

Habitat: SwampUnderdark

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