Innate Spellcasting. The coilldeen's innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components.
At will: disguise self (any humanoid form), major image
3/day each: charm person, [Tooltip Not Found]
1/day: geas
Drain Life. When the coildeen becomes corporeal she will remain in that form for 48 hours before reverting back to her incorporeal form. However, she can take 10 minutes to completely drain the life force of a creature that is charmed by her (this ability does not trigger saving throws) or otherwise incapacitated, and the conversion will be permanent. The affected creature dies.
Multiattack. The lamia makes two attacks: either two with its claws or one with its claws and one Intoxicating Touch.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.
Intoxicating Touch. Melee Spell Attack: +5 to hit, reach 5 ft., one creature. Hit: The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks.
Description
The corporeal form of the coilldeen resembles a female elf, but it is a gaunt pale reflection of its former self. Its face is wreathed in a wild tangle of hair, its body clad in wispy rags that flutter and stream around it.
*Note* It is at the DMs discretion weather the coilldeen will choose to flee, taking what time it can it its corporeal form, or stay and fight in hopes of using its Drain Life ability to make the conversion permanent.