Large Construct, Any Alignment
Armor Class 13 Natural
Hit Points 91 (11d10 + 31)
Speed 20 ft.
STR
15 (+2)
DEX
15 (+2)
CON
15 (+2)
INT
2 (-4)
WIS
2 (-4)
CHA
2 (-4)
Saving Throws STR +4, CON +4
Damage Vulnerabilities Cold, Force, Slashing
Damage Resistances Fire, Piercing, Radiant
Damage Immunities Bludgeoning, Necrotic, Poison, Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Prone
Senses Passive Perception 12
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Burning Golem: While in this form, it begins to take ten damage a turn as burning damage. When you hit an enemy in this form, deal an additional 3d6 as fire damage.

Taking a leak: While not in Burning Golem form, any enemies hit are soaked in oil and can be set aflame easily.

Actions

Multi-attack: Make two attacks with its keg.

Keg smash: Melee weapon attack: +5 to hit, reach 5 ft., one target. Hit 8 (1d10+3) bludgeoning damage.

Leaking: Centering on the golem, a 20 ft. area is covered in oil. It becomes difficult terrain, and any fire damage can set it aflame.

Spark: Any creatures within 5 ft. of the golem must succeed on a DC 10 dexterity saving throw, or be set aflame for 1d6 damage a turn. Anything flammable is set aflame.

Reactions

Oil barrel: When hit by any form of fire damage, activate your Burning Golem trait for 100 turns.

Habitat: Urban

catrinne

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