Medium Undead, Neutral Evil
Armor Class 10 Scrap Plate
Hit Points 22 (3d8 + 11)
Speed 15 ft.
STR
13 (+1)
DEX
4 (-3)
CON
18 (+4)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +0
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages understands the languages it knew in life but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Description

Armored zombies have been altered to have metal plates and scraps of armor bolted to and through their bodies. They move with a jerky, uneven gait, slowed even further by the awkward placement of plates of steel attached to their bodies. 

Habitat: Urban

i_am_Protagonist

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