Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Fast Zombie. Claw Zombie may use Dash as a bonus action if doing so allows them to move into range of the nearest target.
Multi-attack. As an attack action, Claw Zombie may attack twice with Claw.
Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) slashing damage.
Description
These undead zombies move with a jerky, uneven gait, until they sense prey is near and their shambolic gait bocomes smooth and direct as they charge toward their meal. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay. Slender and lithe, Claw Zombies attack with boney claws to shred foes.
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