Multiattack the weretiger makes two claw attacks and a bite attack per turn.
Bite . Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 32 (5d10 + 7) piercing damage.
Claw . Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 27 (5d8 + 7) slashing damage.
The tiger has 3 legendary actions per round that it can use at the end of any creatures turn.
1 action [ Bite ] - The creature can make a bite attack
2 actions [ Leap ] - The creature can move 15 feet and make either 1 bit or two claw attacks at the creature and it must act as if the pounce skill has been used. This does provoke attacks of opportunity.
3 actions [ Feral rage ] - The creature roars and all creatures within 30ft must make a dc 18 wisdom save or be frightened. if a creature within melee is frightened the creature can make a free claw attack against them with advantage as they pull back in fear
Description
Standing 18ft tall and snarling this creature is immense with a humanoid body stance and the head and claws of a tiger.
Unlike a standard weretiger this creature does not have control of its shapshifting and only turns on the night of a full moon at which point it is filled with ravenous hunger and will kill and eat any creature in sight.
Only if a 5th level or higher remove curse or greater restoration can this be released from this.
When reduced to zero hitpoints it returns to its humanoid form and must make deathsaves it starts this process with 1 failed save
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/1/2021 6:02:26 PM
|
4
|
1
|
--
|
Coming Soon
|
Comments