Large Beast (Goblinoid), Unaligned
Armor Class 14 (natural armor)
Hit Points 19 (3d10 + 3)
Speed 20 ft., Swim 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
Skills Stealth +2
Senses Darkvision, Passive Perception 10
Languages Goblin --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 12 (2d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (2d8 + 2) slashing damage

Deathroll: while holding a target in his Jaws  the Croc-Blin spins around and trys to bite a bit out of the target. It must succed a DC 12 strenght or it deals a  15 (2d10 +5 )

Monster Tags: Misc Creature

Habitat: SwampUrban

Grimmbard

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