Medium Celestial, Chaotic Good
Armor Class 16 Celestial Armor
Hit Points 160 (1d20 + 150)
Speed 40 ft., Walk 35 ft.
STR
16 (+3)
DEX
16 (+3)
CON
16 (+3)
INT
16 (+3)
WIS
16 (+3)
CHA
16 (+3)
Damage Vulnerabilities Necrotic
Damage Resistances Radiant
Condition Immunities Charmed
Senses Passive Perception 20
Languages Celestial, Common
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Each Angel of the Council shares the same stats as each other, but will all have different attacks and actions they can take.

Afriel wields a Glaive and attempts to disrupt the spellcasters of the enemies group.

Gabriel wields a Twin-blade and focuses on dealing massive amounts of damage to single targets.

Raphiel wields a Swordspear and is the most adaptable of the group, able to hold his own in melee and ranged combat, as well as heal his allys.

Sariel Dual wields celestial swords, And is able to deal a large amount of AOE damage to the enemy's group. 

Actions

 Each member of the Council makes one action per turn.

 

Afriel

Glaive Slash. +11 to hit, reach 5 ft, one target. Hit: 3D12+4 Slashing damage.

Soulburn. Enemies hit by Afriels 'Glaive Slash' have 1 spell slot of there choice nullified until Afriel is defeated.

Spellbreak. Reaction: When an enemy within 30ft of Afriel attempts to cast a spell, they must make an intelligence saving throw of DC:16, on a failed save the spell is negated. Using this ability will use Afriels action this turn. 

Gabriel

Twin slash. Gabriel makes two slash attacks as his target each having+12 to hit, reach 5ft, one target. Hit: 2D12+4 slashing damage.

Enchant: Lightning. Gabriel enchants his twin-blade with lightning. His 'Twin slash' gains +2 to hit as well as +1D10 Lightning damage per hit for 30 seconds.

Raphael

Radiant multi-thrust. +10 to hit, reach 10ft, one target. Hit: 2D10 piercing damage, +1D10 Radiant damage. 

Angelic spear. Magic attack, +12 to hit, 35ft range, one target. Hit: 4D8 radiant damage. 

Holy warmth. Touch an ally to heal them for 1D20+20 HP. 

Sariel

Feather rain. Sariel pelts all enemies within a 20ft cone in-front of her. +10 to hit, 2D6+2 piercing damage and 2D6 radiant damage. 

Laser cut. Sariel dashes in a 30ft line, slashing all those in her path. 'Laser Cut' gains +3 to hit against enemies who have already acted this turn. +12 to hit, 2D12+4 slashing damage. 

Vigilance. Attacks of opportunity cannot be made against Sariel.

Andrewl000

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