Medium Humanoid (Human), Chaotic Evil
Armor Class 13 Leather armour
Hit Points 20 (20d20 + 3)
Speed
STR
14 (+2)
DEX
14 (+2)
CON
17 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
15 (+2)
Saving Throws STR +4, CHA +4
Damage Immunities Necrotic, Poison, Psychic
Condition Immunities Charmed
Senses Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Funky Jingle: Funky jingle is a cantrip which makes the user emanate music from their funk sword, and you'd need to pass a wisdom save to not get stunned (distracted) by the music

Actions

Action Name: Funk sword

Action Melee Attack. Melee Weapon Attack: + 10 to hit, reach 3 ft. Hit:  (1d10+strength mod) [Slashing] damage. 

 

Bonus Actions

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Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

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Lair and Lair Actions

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Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: humanoid

Habitat: Urban

junkierat

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