Advanced Mimicry: This beast is capable of replicating several short phrases or sounds, such as a person crying for help, a child saying they are lost, or the sound of another animals calls. Anyone who succeeds a DC 18 Perception check can determine it to be a fake.
Multiattack: The Corvinock makes two attacks with it’s beak
Larynx Shriek (Recharge 5-6): Targets all creatures in front of this beast within an expanding 25ft cone. They must make a DC 15 Saving Through for Dexterity. This attack deals 10 (1d12) thunder damage, or half if they succeed. Any creature who doesn’t succeed is deafened for one minute.
Beak: Melee Weapon Attack; +2 to hit, targets one enemy within 5 feet of it, and deals 6 (1d6 +2) Piercing Damage.
Description
Corvinocks are large, wolf sized birds. They are very similar in appearance to crows, sporting the same head shape, broad beaks, feet, gray skin, and black iridescent feathers. However, they are obviously much larger for starters. And the feathers near their neck, head, and wing tips are an iridescent purple, with a small crest indent in the beak, and a crown of feathers atop their head.
Corvinocks are social animals. They share a level of intelligence on par with cetaceans such as dolphins, and even seem to have some very basic primitive language. They are omnivores, but lean more towards meat. They usual live in groups of three or four in woodlands, forests, jungles, and mountain ranges. They use their skill of sound mimicry to attract prey, before going for the attack. They’ve even been known to use such tactics on humans and other sentient races.
In battle, a Corvinocks will act similar to a wyvern, in that it will try to stay airborne at all costs. If forced to come onto the ground, they’ll try to stick to targets that are separated from their party. If a Corvinock or group of them believe a battle to be out of hand, they will retreat to live another day.
Previous Versions
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3/2/2021 9:17:11 PM
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8
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0
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1.0
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Coming Soon
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3/2/2021 9:21:55 PM
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6
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1
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1.2
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Coming Soon
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