Keen Smell: The troll has advantage on Wisdom (Perceptions) checks that rely on smell)
Regeneration: The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage this trait doesn’t function at the start of the trolls next turn. The troll only dies if it starts its turn with 0 hit points and doesn’t regenerate.
Coagulation: After dropping below half health the troll has enough hardened blood plastered to its body it becomes harder to penetrate through causing the troll's AC to be raised by +2. If it regenerates above half health again this trait doesn’t apply again until a long rest.
Pincushion: Have a creature roll a strength save or be restrained by the troll. On a success nothing happens. On a fail the creature is pulled into the wooden stakes embedded in the troll taking (2d6) piercing damage. At the end of the restrained creature's turn it can make a DC 14 STR save to see if it can push itself free. If not the creature remains attached to the troll until it’s able to free itself. Only one creature can be restrained at a time.
Multiattack: The troll makes three attacks: One with it’s bite and two with its claws or it can
Bite: Melee weapon attack: +7 to hit, reach 5ft, one target. Hit: 7 (1d6+4) piercing damage
Claw: Melee weapon attack: +7 to hit, reach 5ft, one target. Hit 11 (2d6+4) slashing damage
Description
Wounding itself by sticking sharp sticks and twigs into its body its blood flows freely coagulating and hardening around the wounds. This barrier it creates makes even the sharpest of swords seem dull against its blood hide.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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3/3/2021 5:37:05 PM
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3/3/2021 5:38:40 PM
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