Armor Class
13
(natural armor)
Hit Points
11
(2d6 + 4)
Speed
30 ft.
STR
11
(+0)
DEX
13
(+1)
CON
14
(+2)
INT
3
(-4)
WIS
10
(+0)
CHA
1
(-5)
Damage Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Understands Common or Gnomish
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Magic Resistance. The clockwork guardian has advantage on saving throws against spells and other magical effects.
Actions
Blade. Melee Weapon Attack: +3 to hit, reach 5ft, one target. Hit: 5 (1d8 + 1) slashing damage.
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