Tiny Construct, Unaligned
Armor Class 15 (natural armor)
Hit Points 10 (3d8 - 3)
Speed 25 ft., Walk 25 ft.
STR
8 (-1)
DEX
15 (+2)
CON
8 (-1)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Skills Perception +2, Stealth +3
Damage Vulnerabilities Bludgeoning
Damage Resistances Cold
Damage Immunities Poison, Psychic
Senses Darkvision 60, Passive Perception 6
Languages Understands the languages of its creator but can't speak
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The beetle bomb has advantage on saving throws against spells and other magical effects.

Actions

Self-Destruct Sequence. The beetle bomb self-destructs. All creatures within a 5-foot radius sphere centered on the beetle bomb must succeed on a DC 13 Dexterity saving throw. On a failure, a creature takes damage equal to the remaining hit points of the beetle bomb. The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.

TMMango

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