Huge Dragon, Chaotic Evil
Armor Class 18 (natural armor)
Hit Points 172 (15d12 + 75)
Speed 40 ft., Fly 80 ft.
STR
23 (+6)
DEX
10 (+0)
CON
21 (+5)
INT
14 (+2)
WIS
13 (+1)
CHA
17 (+3)
Saving Throws DEX +5, CON +10, WIS +6, CHA +8
Skills Perception +11
Damage Immunities Fire, Psychic
Condition Immunities Charmed
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21
Languages understands Common and Draconic, but can't speak.
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Legendary Resistance (3/Day). If the serpent fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The serpent makes three attacks: one with its bite and two with its spear.

Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.


Spear. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 13 (2d6 + 6) slashing damage.


Breath Weapons (Recharge 5–6). The serpent uses one of the following breath weapons.


Sonic Breath. The serpent exhales a pulse of sound in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (13d6) psychic damage on a failed save, or half as much damage on a successful one.

 

Description

The Sonic Serpent appears as a burst of colorful waves. A long serpent body is topped with a human torso wearing armor and a dragon head.


In its hands the serpent holds a wicked spear that it uses to strike. It also has a powerful bite.

Habitat: CoastalDesert

Gr1fter

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