Alan Speech. You have a charisma advantange of +30 in you save throws
Spellcasting. The Alan Gaciar is a 18-level spellcaster. Its spellcasting ability is 17 (spell save DC 17, +3 to hit with spell attacks). The Alan Gaciar has following Bard and Warlock spells prepared:
Cantrips (at will): Friends, Encode Thoughts, Mind Sliver, Vicious Mockery (He use this a lot)
1st level (8 slots): Expeditious Retreat, Healing Word, Tasha's Hideous Laughter, Charm Person, Dissonant Whispers, Bane
2st level (8 slots): Calm Emotions, Crown of Madness, Gift of Gab, Silence, Suggestion, Thought Shield
3st level (8 slots): Catnap, Counterspell, Fast Friends, Fear, Feign Death, Motivational Speech, Tongues
4st level (8 slots): Charm Monster, Confusion, Ego Whip, Freedom of Movement, Intellect Fortress, Sickening Radiance,
5st level (8 slots): Awaken, Commune with City (UA), Dominate Person, Geas, Legend Lore, Modify Memory, Skill Empowerment, Synaptic Static,
6st level (7 slots): Mental Prison, Otto's Irresistible Dance, Mass Suggestion
7st level (6 slots): Power Word Pain
8st level (5 slots): Dominate Monster, Glibness, Mind Blank, Power Word Stun,
Speech. Alan speaks and sweetens you with his words.
Action Summon. Summon a Nothic with a challenge rating of 1/4
Action Gun. He can use this when he is in his last moment, is a gun with only one bullet. (Ego over life, name of the gun)
Another Spell: He can use another spell of his action.
Reaction Speech. When someone talk in one turn who isn´t there, he have the posibility of use Counterspell in every turn after or before his turn.
His legendary actions only can use when his enemy have a Inteligent over 12. He have 5 legendaries action.
Speech Stun (Costs 1 Actions). The enemies around of 60 feets suffer the Stun condition in case of don't save a Save Throw of Inteligence of 17
His legendary actions only can use when his enemy have a Inteligent over 15. He have 5 legendaries action.
Super Speech Stun (Costs 1 Actions). The enemies around of 60 feets suffer the Stun condition in case of don't save a Save Throw of Inteligence of 19
Description
He was a president in his imagine world and now, he try to charm new people in other world for fulfill his dreams.
Lair and Lair Actions
One mansion in Lima, where is Lima? I don't know, maybe a some magic town.
Lair Actions
On initiative count 2 (losing initiative ties), the Alan Ciagar takes a lair action to cause one of the following effects; the Alan Ciagar can’t use the same effect two rounds in a row:
- In his Lair, he can fake his action of use his "action gun" and all of his enemies thinks is dead.
- His enemies have disadvantage of his bard spells.
Regional Effects
The region Biru, where is Biru? I don't know, maybe a some magic country in middle of the myst. This region containing a legendary Alan Ciagar’s lair is a country who have a creatures how believe in his words. Which creates one or more enter in this region affect of the following effects:
- All the creatures in his region are rogues of challenge rating of 2 and this creatures try to steal you piece of gold.
- He can lier this creatures with money for kills his enemies.
If the Alan Ciagar dies, these effects fade over the course of 2d10 days.
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