Medium Humanoid (Any Race), Any Alignment
Armor Class 16 (studded leather)
Hit Points 44 (8d8 + 8)
Speed 30 ft.
STR
11 (+0)
DEX
18 (+4)
CON
13 (+1)
INT
9 (-1)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws DEX +6, INT +1
Senses Passive Perception 15
Languages Thieves' Cant plus any one language (usually Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Lockpick. The rogue can make a Dexterity(sleight of hand) check to pick locks or disarm traps with thieves' tools.

Sneak Attack (1/Turn). The rogue deals an extra 10(3d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the rogue that isn’t incapacitated and the rogue doesn’t have disadvantage on the attack roll.

Expert skills. The rogue doubles its proficiency bonuses for its listed skill proficiencies (included in the skill bonus).

Actions

Multiattack. The rogue makes two attacks with its shortswords.

Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Light Crossbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 8 (1d8+ 4) piercing damage.

Bonus Actions

Cunning Action. On each of its turns, the rogue can use a bonus action to take the Dash, Disengage, or Hide action.

Previous Versions

Name Date Modified Views Adds Version Actions
2/23/2021 12:38:20 AM
10
1
--
Coming Soon
2/23/2021 1:17:02 AM
3
1
--
Coming Soon
2/23/2021 2:42:51 AM
5
1
--
Coming Soon
2/24/2021 4:30:57 AM
8
1
--
Coming Soon
2/25/2021 12:39:41 AM
7
0
--
Coming Soon
2/25/2021 1:13:26 AM
7
0
--
Coming Soon
3/6/2021 6:42:26 PM
37
15
--
Coming Soon

Monster Tags: NPC

Sella

Comments

Posts Quoted:
Reply
Clear All Quotes