A Burt has no effective attacks. They are harmless oozes no bigger than a frog that are sometimes kept as pets. They eat little bugs and flies that blunder into its sticky body, but can also be fed detritus, or sent up to rafters to clean out cobwebs.
Bouncy. The slimeball takes no damage from falling or from being thrown. When it falls or is thrown against a wall, it returns to its original position.
Ooze Nature. A slimeball doesn't require sleep.
Water breathing. The wearer can breath underwater when wearing Burt, but can not talk or make any verbal noise
Enter the description for how bonus actions work for your monster here.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.