Special Trait Name. Enter the description for your special trait.
Spellcasting. The Blazing figure is a 8-level spellcaster. Its spellcasting ability is Constitution (spell save DC 18, +5 to hit with spell attacks). The Blazing figure has following [class name] spells prepared:
Cantrips (at will): Control flames, Fire Bolt,
1st level (4 slots): Shield, Silent image,
2nd level (3 slots) Aganazzar's Scorcher, Cloud of daggers
3rd level (3 slots) Fear, counterspell
4th level (2 slots) Wall of fire, Animate objects (only fire)
Action Name. Scorch
Action Melee Attack. Melee Weapon Attack: +7 to hit, reach 6ft., 2 target. Hit: 6 (2d6 + 3) burning damage.
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Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Blazing figures are skeletal in appearance, engulfed in flame. Their skulls have no eyes. Some have 5 to 6 flaming daggers flying around its head.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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