Armor Class
12
Leather armor
Hit Points
12
(2d6 + 6)
Speed
30 ft.
STR
14
(+2)
DEX
12
(+1)
CON
12
(+1)
INT
8
(-1)
WIS
12
(+1)
CHA
10
(+0)
Saving Throws
STR +4
Skills
Athletics +4
Senses
Passive Perception 9
Languages
Common Common
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Basic parry. once per every other turn as a bonus action that apprentice fighter can add +3 to his AC
Actions
Action Melee Attack. Melee Weapon Attack: +2 to hit, reach 5ft., one target. Hit: 5 (1d6+2) [piercing] damage.
Action Ranged Attack. RangedWeapon Attack: +2 to hit, range 80/320 ft.,one target. Hit:5 (1d6+2) [piercing] damage.
Description
Apprentice fighters are usually kids who want to serve in the army.there age could range from 8 years old to 20 years old.
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