Medium Humanoid (Human), Any Non-Lawful Alignment
Armor Class 18 (half plate, shield)
Hit Points 60 (8d8 + 24)
Speed 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
15 (+2)
WIS
10 (+0)
CHA
15 (+2)
Saving Throws STR +5, CON +5
Skills Acrobatics +3, Athletics +4, Religion +2
Senses Passive Perception 10
Languages common, celestial.
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Multiattack. Casper makes three melee attacks with its Longsword, or it can make two attacks with its Monster Slayer Hand crossbows.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) slashing damage, or 9 (1d10 + 3) slashing damage if used with both hands.

Monster Slayer Hand Crossbow. Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 3) piercing damage, and the target must make a con saving throw or take 3 (1d6) poison damage and be poisoned until the target takes a long rest.

Reactions

Parry. Casper adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.

Description

As a captain of the RPF (Royal Protection Force) and and a son of House Lebino, Casper has a high standing among the nobles of the Mendips. He is loyal to his men, a sturdy commander and a learned tactician who is not to new to the battle field, but he is new to have travelled out side the London territories and defend his own land.

Monster Tags: NPC

Habitat: GrasslandHillUrban

tordialcorgi52

Comments

Posts Quoted:
Reply
Clear All Quotes