Disciple of Secrets. The fanatic has advantage on Deception checks and its mind cannot be read through magic.
Spellcasting. The fanatic is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared:
Cantrips (at will): light, toll the dead, thaumaturgy
1st level (4 slots): Ray of Sickness, disguise self, Bane, magic missile
2nd level (3 slots): Hold Person, Ray of Enfeeblement, Nystul's Magic Aura,
Multiattack. The fanatic makes two melee attacks.
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
Description
Fanatics are often part of a cult's leadership, using their charisma and dogma to influence and prey on those of weak will. Most are interested in personal power above all else.
Comments