Pack Tactics. Bast has advantage on an attack roll against a creature if at least one of Basts allies is within 5 feet of the creature and the ally isn't incapacitated.
Proficient. Bast is proficient with all armor, shields, simple and martial weapons.
Multiattack. Bast makes two melee attacks.
Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
Second Wind. Bast can use a bonus action on his turn to regain hit points equal to 1d10 + its level in this class. Once he uses this feature, he must finish a short or long rest before he can use it again. Bast can use this feature twice between rests starting at 20th level.
Defender. Bast can use his reaction to impose disadvantage on the attack roll of a creature within 5 feet of him whose target isn’t Bast, provided Bast can see the attacker.
Previous Versions
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3/7/2021 7:08:28 PM
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