Charge. If Clipclop moves at least 20 feet straight toward a target and then hits it with a melee weapon attack on the same turn, the target takes an extra 9 (2d8) damage and must succeed on a DC 14 Strength saving throw or be knocked prone.
Immutable Form. Clipclop is immune to any spell or effect that would alter its form.
Multiattack. Clipclop makes two attacks: one with its blade-tray and one with its hooves.
Blade Tray. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d8+3) slashing damage.
Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) bludgeoning damage.
The three servants (Clipclop, Handsome, and Invisibill) share 3 legendary actions. Only one legendary action option can be used by the trio at time and only at the end of another creature's turn.
The trio regains spent legendary actions at the start the turn of the member of the trio with the highest initiative count. Clipclop can choose from the options below.
Attack. Clipclop makes one blade tray attack.
Stampede (Costs 2 Actions). Clipclop moves up to its speed without provoking opportunity attacks and makes one attack with its hooves.
May I Serve You? (Costs 3 Actions). Clipclop slashes around with its blade tray. Each creature within 5 feet of Clipclop must succeed on a DC 14 Dexterity Saving Throw, taking 13 (3d8) slashing damage on a failed save, or half as much damage on a success.
Description
What came first, centaurs or Clipclop? Certainly, centaurs share none of the servile nature that Clipclop exhibits. No centaur would deign to be named Clipclop, it’s so lazy. Even the most novice of writers could come up with something better than Clipclop.
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