Medium Undead, Neutral Evil
Armor Class 16 chain mail
Hit Points 24 (4d8 + 8)
Speed 25 ft.
STR
13 (+1)
DEX
6 (-2)
CON
15 (+2)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws STR +3
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60ft, Passive Perception 8
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.


Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.


bone hammer. melee weapon attack: +3 to hit, reach 5 ft., one target. Hit: 5 (2d4+ 1) bludgeoning damage.

Monster Tags: undead

cat272622

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