Huge Beast, Any Alignment
Armor Class 16 (natural armor)
Hit Points 143 (16d12 + 39)
Speed 40 ft., Climb 30 ft., Fly 40 ft.
STR
16 (+3)
DEX
18 (+4)
CON
14 (+2)
INT
5 (-3)
WIS
14 (+2)
CHA
6 (-2)
Saving Throws DEX +7, CON +5
Skills Perception +5, Stealth +7
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Poisoned
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 15
Languages Common, Undercommon --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Sure-footed. The spider has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing

Actions

Multiattack. The spider makes two attacks with its pincers.

Pincer. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) piercing damage, and the target must make a DC 16 Constitution saving throw, taking 13 (3d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Web (Recharge 4–6). Ranged Weapon Attack: +7 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 16 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).

Monster Tags: Misc Creature

Habitat: ForestSwampUnderdark

Mrnswetland

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