Large Fiend, Lawful Evil
Armor Class 13 Natural Armour
Hit Points 88 (7d10 + 21)
Speed 30 ft., Fly 80 ft.
STR
16 (+3)
DEX
15 (+2)
CON
16 (+3)
INT
2 (-4)
WIS
13 (+1)
CHA
8 (-1)
Damage Immunities Fire
Condition Immunities Frightened, Poisoned
Senses Darkvision 60 ft., Passive Perception 15
Languages Infernal Understands Infernal but cannot speak it --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits
 

Molten Hide. Immune to fire damage.

 
 
 
 
 
 
 
 
 
Actions

 

 

 

Multi-attack. The avatar makes two attacks with its talons.

Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Breath Weapon (Recharge 5–6)

Fire Breath. The avatar exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.

 
 
 
 
 
 
 
 
 
Bonus Actions
 

 

 
 
 
 
 
 
 
 
Reactions
 

 

 
 
 
 
 
 
 
 
 
Legendary Actions
 

 

 
 
 
 
 
 
 
 
Mythic Actions
 

 

 
 
 
 
 
 
 
 

Description

 

A fiendish creature made of molten gold which constantly hardens and melts to create its flesh. It has two large red rubies for eyes and silver daggers for claws.

 
 
 
 
 
 
 
 
 

Lair and Lair Actions

 

 

 
 
 
 
 
 
 
 

Monster Tags: fiend

Alexius_Grax

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