Armor Class
13
Natural Armour
Hit Points
88
(7d10 + 21)
Speed
30 ft., Fly 80 ft.
STR
16
(+3)
DEX
15
(+2)
CON
16
(+3)
INT
2
(-4)
WIS
13
(+1)
CHA
8
(-1)
Damage Immunities
Fire
Condition Immunities
Frightened, Poisoned
Senses
Darkvision 60 ft., Passive Perception 15
Languages
Infernal Understands Infernal but cannot speak it --
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Molten Hide. Immune to fire damage.
Actions
Multi-attack. The avatar makes two attacks with its talons.
Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Breath Weapon (Recharge 5–6)
Fire Breath. The avatar exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.
Bonus Actions
Reactions
Legendary Actions
Mythic Actions
Description
A fiendish creature made of molten gold which constantly hardens and melts to create its flesh. It has two large red rubies for eyes and silver daggers for claws.
Lair and Lair Actions
Comments