The crystallite makes two slam attacks.
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (4d8 + 6) bludgeoning damage.
Porcupine
All creatures within 15 feet sphere must make a DC 15 Dexterity saving throw or take 5d6 in in piercing damage. Half as much on a success
Crystals will begin to protrude from it's body and fire them from it's body at such a high velocity.
Crystal Wall. A 15 foot high and 5 foot thick wall of crystal will form in-front of the crystallite
RETALIATION.
when the crystallite takes damage from a creature that is within 5 feet of it. it can use it's reaction to make a melee weapon attack against that creature.
Description
Illumination. The crystallite magically sheds a bright light from a crystal protruding from it's shoulder in a 30-foot radius and dim light for an additional 30 feet. This light goes out when the crystallite is destroyed.
Immutable Form. The crystallite is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Previous Versions
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3/9/2021 12:28:54 AM
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3/9/2021 12:31:05 AM
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