Armor Class
13
(natural armor)
Hit Points
30
(2d8 + 2)
Speed
40 ft.
STR
18
(+4)
DEX
11
(+0)
CON
16
(+3)
INT
4
(-3)
WIS
14
(+2)
CHA
5
(-3)
Skills
Perception +3, Stealth +4
Senses
Passive Perception 13
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Maul. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 2) piercing damage.
Comments