Huge Giant, Chaotic Evil
Armor Class 17 Natural Armor
Hit Points 189 (14d20 + 42)
Speed 20 ft.
STR
23 (+6)
DEX
8 (-1)
CON
20 (+5)
INT
7 (-2)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws STR +10, CON +9
Senses Passive Perception 18
Languages Giant
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Sensetive Eye. If a critical hit is scored against the Hinox, it is stunned for 2 turns.

Actions

Log. Melee Weapon Attack:  +8 to hit, reach 15 ft., 1 target. Hit: 28 (3d12 + 9) bludgeoning damage. 

Rock. Ranged Weapon Attack: +4 to hit, range 20/40 ft., 1 target. Hit: 20 (3d8 + 7) bludgeoning damage.

Description

The Blue Hinox takes it's kind to the next level. They are noticeably stronger, and slightly more intelligent, but this also has a downside. It tends to sleep longer, and only wakes to hunt, or if it is disturbed.

Epic_Fiendlock

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