False Appearance. While the Arvastan remains motionless and isn't flying, it is indistinguishable from a normal sword.
Wielding. A humanoid can decide to wield Arvastan, before attacking it must succeed a DC12 Wisdom saving throw. If succeeded it may attack twice as if it is a +3 Longsword with the finesse property
Multiattack. Arvastan makes two attacks
Slice. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2d8 +6 magical slashing damage.
Description
Arvastan, adventurer extreme, explorer supreme, D'arvin, self-proclaimed famous around Faerun was tricked in 1387 DR by a horned devil by the name of Xegubraxis, trapped in a magic sword to trade places with the promise of eternal life.
Granted eternal life, in the form of a magical sword, Arvastan continues to incessantly tell stories of his adventuring days.
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