Armor Class
13
(natural armor)
Hit Points
5
(17d12 + 5)
Speed
30 ft.
STR
22
(+6)
DEX
9
(-1)
CON
20
(+5)
INT
3
(-4)
WIS
11
(+0)
CHA
24
(+7)
Damage Immunities
Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 120 ft., Passive Perception 10
Languages
Understands the languages of its creator but can't speak
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
Immutable Form. is immune to any spell or effect that would alter its form.
Magic Resistance. The has advantage on saving throws against spells and other magical effects.
Magic Weapons. The weapon attacks are magical.
Actions
Multiattack. Two bite attacks
Bite. Melee Weapon Attack: + 5 to hit, reach 5 ft., one target. Hit: 19 (1d6 + 2) bludgeoning damage.
Cry. 2d8 Psycic damage
Bonus Actions
Call mother. rolls a d100 to call a golem into the battle
Description
Was created by a Artificer just to torture people
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Posted Mar 9, 2021Why would you make it real...