Armor Class
14
Armor Plating
Hit Points
19
(3d8 + 6)
Speed
STR
12
(+1)
DEX
2
(-4)
CON
15
(+2)
INT
14
(+2)
WIS
11
(+0)
CHA
4
(-3)
Skills
Perception +2
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 12
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Circuitry. The construct has disadvantage on saving throws against effects that would deal ion or lightning damage.
Targeting Systems. The turret uses its Intelligence modifier for attack, damage, and initiative rolls.
Actions
Multiattack. The turret makes two repeating blaster attacks.
Repeating Blaster. Ranged Weapon Attack: +4 to hit, range 600/1600 ft., one target. Hit 5 (1d6+2) energy damage.
Description
Damage Vulnerabilities Ion
Damage Resistances Necrotic, Poison, Psychic
Condition Immunities poison, disease
Comments