Medium Fiend (Demon), Neutral
Armor Class 15 (natural armor, shield)
Hit Points 20 (4d8 + 4)
Speed 30 ft., Swim 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
7 (-2)
WIS
12 (+1)
CHA
7 (-2)
Skills Acrobatics +5, Intimidation +7, Perception +3
Condition Immunities Frightened
Senses Passive Perception 13
Languages Abyssal They just scream nonsense in Abyssal most of the time
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Hatred Weaponized. The bloodletters have magical attacks 

LET THE BATTLE BEGIN!!! as a bonus action, their movement is increased by 15ft for an total of 45ft per round for 3 turns

Actions

Multiattack. The lizardfolk make two melee attacks, each one with a different weapon.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (2d4) piercing damage.

Hell blade. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) Fire  damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Spiked Shield. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Description

These creatures are the lower daemons in the pantheon of Khorne. They fight as Khorne's footsoldiers in vicious mobs, which bray and keen for blood.

They are the "demonic" in appearance than all other demons due to them having large horns all over their face and hoves and seems be blood red with flaming swords    

Previous Versions

Name Date Modified Views Adds Version Actions
3/10/2021 4:24:27 AM
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Monster Tags: Demon

theants1

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