Medium Fiend, Lawful Evil
Armor Class 22 Natural Armor
Hit Points 82 (15d8 + 15)
Speed 40 ft.
STR
16 (+3)
DEX
20 (+5)
CON
13 (+1)
INT
11 (+0)
WIS
18 (+4)
CHA
16 (+3)
Saving Throws DEX +9, WIS +8, CHA +7
Skills Acrobatics +9, Insight +8, Stealth +9
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 13
Languages Infernal (Chooses not to speak) Telepathy (120 ft.)
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Unarmored Defense. While the Beatific One is wearing no armor and wielding no shield, its AC includes its wisdom modifier.

Magic Resistance. The Beatific One has advantage on saving throws against spells and other magical effects.

 

Actions

Multiattack. The Beatific One makes 3 attacks, one with each weapon, if all 3 attacks hit, the devil may make two unarmed strikes as a bonus action.

Temple Sword. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 9 (1d8 + 5) slashing damage. 

Spear. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 8 (1d6 + 5) piercing damage. 

Kukri. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 9 (1d8 + 5) piercing damage. If the target is a creature, the Beatific One can choose one of the following effects on a successful hit:

  • The target must succeed on a DC 13 strength saving throw or drop on item that it is holding (Beatific One chooses the item to drop)
  • The target must succeed on a DC 13 dexterity saving throw or be knocked prone,
  • The target must succeed on a DC 13 constitution saving throw or be stunned until the end of the Beatific One's next turn.

Unarmed Strike. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 7 (1d4 + 5) bludgeoning damage. 

Dart. RangedWeapon Attack: +5 to hit, range 20/60 ft., 1 target. Hit: 5 (1d4 + 3) piercing damage.

Reactions

Deflect Missile.  In response to being hit by a ranged weapon attack, the adept deflects the missile. The damage it takes from the attack is reduced by 1d10+3. If the damage is reduced to 0, the adept catches the missile if it’s small enough to hold in one hand and the adept has a hand free.

Description

A six-armed devil from The Nine Hells, Beatific Ones have trained in the martial arts, learning to use all their arms in combat.

A Beatific One can often be found in service to a Rakshasa on the material plane.

Monster Tags: Devil

Aimsley

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