Aquatic nature. can breathe underwater and hold its breath on land for one hour. Swim speed of 50ft
Spellcasting. pistol snap
1/day cast shatter (save 14) by snapping his big ol meaty claw (must be underwater, when this is used crabby boi can not use its bonus action to shield)
Action Name. Crabby boi can take two attack actions one with his fiddler claw and one with his off-hand claw or can cast shatter 1/day
Fiddler Claw. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 15 (3d6 + 6) [slashing/bludgoning] damage. Claw grapple DC 15 str once a creature is grappled in this way they are restrained and can attempt to make the chack again on the start of their next turn. If a creature is restrained like this Crabby boi can use its fiddler attack to crush the target dealing (3d10) bludgeoning dmg
Off Hand Clow. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: # (3d4 + 4) [slashing] damage.
Big Meaty shield. Crabby boi can forgo attacking with his Fiddler claw and instead use a bonus action to shield himself (+2 to ac)
Description
reject monkey become crab
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