Armor Class
13
Hit Points
5
(2d4)
Speed
30 ft.
STR
10
(+0)
DEX
13
(+1)
CON
10
(+0)
INT
3
(-4)
WIS
10
(+0)
CHA
1
(-5)
Damage Vulnerabilities
Lightning
Damage Resistances
Fire; Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 60 ft., Passive Perception 10
Languages
-- understands the language of its creator but cannot speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The Construct has advantage on an attack roll against a creature if at least one of the Construct's allies are within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite. Melee weapon attack: +2 to hit, reach 5 ft., one target. Hit (1D4) piercing damage target must make a DC 14 Constitution saving throw or become unconscious for 1 hour or until they take damage it takes a player or NPC 1 action to wake someone from this sleep.(poison recharges on 4-6
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/10/2021 8:51:20 PM
|
4
|
0
|
--
|
Coming Soon
|
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