Medium Undead, Chaotic Evil
Armor Class 14 Chain mail
Hit Points 27 (5d8 + 5)
Speed 40 ft.
STR
7 (-2)
DEX
18 (+4)
CON
13 (+1)
INT
8 (-1)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws DEX +6, CHA +4
Skills Intimidation +4
Damage Vulnerabilities Bludgeoning
Damage Immunities Fire, Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Abyssal, Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Explosive End. When this creature is slain, it explodes.
All creatures within 10 feet must make dexterity saves (DC 14). A creature takes 7 (2d6 fire damage) on a failed save and no damage from a successful one. A humanoid creature killed by this effect arises as an Blazing Skeleton with 2d6 hit points remaining.

Fiery Aura. A creature that enters that area or begins its turn within 5 feet of the Blazing Skeleton takes 3 (1d6) Fire damage.

Actions

Fiery Club. Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 3 (1d6) fire damage. 

Explosive Ember. Ranged spell Attack: +6 to hit, range 120 ft., one target. Hit: 9(2d8) fire damage, and creatures within 5 feet of the target takes 5 (1d10) fire damage.

Description

A parasitic-demon-possesed undead monstrosity that is the Blazing Skeleton.

Previous Versions

Name Date Modified Views Adds Version Actions
3/11/2021 8:46:19 AM
2
1
1.00
Coming Soon

Monster Tags: undead

Friesedrakenclub

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