Explosive End. When this creature is slain, it explodes.
All creatures within 10 feet must make dexterity saves (DC 14). A creature takes 7 (2d6 fire damage) on a failed save and no damage from a successful one. A humanoid creature killed by this effect arises as an Blazing Skeleton with 2d6 hit points remaining.
Fiery Aura. A creature that enters that area or begins its turn within 5 feet of the Blazing Skeleton takes 3 (1d6) Fire damage.
Fiery Club. Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 3 (1d6) fire damage.
Explosive Ember. Ranged spell Attack: +6 to hit, range 120 ft., one target. Hit: 9(2d8) fire damage, and creatures within 5 feet of the target takes 5 (1d10) fire damage.
Description
A parasitic-demon-possesed undead monstrosity that is the Blazing Skeleton.
Previous Versions
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3/11/2021 8:46:19 AM
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2
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1
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1.00
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Coming Soon
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