Armor Class
14
Natural Armor
Hit Points
90
(12d10 + 24)
Speed
40 ft.
STR
18
(+4)
DEX
16
(+3)
CON
15
(+2)
INT
9
(-1)
WIS
15
(+2)
CHA
9
(-1)
Saving Throws
STR +6, CON +4, WIS +4
Skills
Investigation +3, Perception +4, Stealth +5
Damage Resistances
Cold, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Condition Immunities
Charmed, Exhaustion, Frightened, Poisoned
Senses
Darkvision 60 ft of darkvision, Passive Perception 14
Languages
Common
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Actions
Multiattack. The Wendigo makes two claw attacks
Accrused Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 15 (2d10 + 4) slashing damage and 7 (2d6) necrotic damage.
Consume Flesh. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 15 (2d10+ 4) Piercing damage. The target must make a constitution saving throw (DC14) or take an additional 9 (2d8) necrotic damage