Roar of Boulders: The creature can choose up to 2 creatures in its line of sight and Roar with the sound of 100 boulders crashing down around the creature. If the creature fails a DC15 wisdom saving throw the creature will be discombobulated until its next turn and all terrain will be treated as difficult terrain and affected creature will be unable to have opportunity of attack for the rest of the encounter.
Iron Hide: The creature is immune to slashing and bludgeoning damage from non-magical weapons.
Iron Will: The creature is immune to all charming or mental alteration spells and has advantage on wisdom saving throws.
Slam: Creature uses both arms to slam any creature in its area of impact. Deals 2d8 force damage. Creatures that fail a DC10 acrobatics get pushed back 5ft and prone. Range: 5ft
Corpse Throw: Creature takes a corpse lying around and throws the corpse for a maximum 90ft and deals 4d8 bludgeoning damage with 5ft push back.
Rampage: Creature charges full speed in a straight line and anything in a 15ft line for 50ft will be instantly hit with 3d12 force bludgeoning and sent 10ft back and prone.
The creature can run away without having an opportunity of attack and run away. Creatures movement speed is 60ft.
Defiant Deflection: Any Mental Alteration Spell casted on the BarBarute will be reflected back to the caster.
Description
The BarBarute is a vile looking troll featured beast that lives in secluded areas such as caves and big open sheltered areas of the land. In every cave or territory habited by the creature. Piles of corpses lay about.
The BarBarute is a Huge 35ft tall troll beast that is a rough grey looking creature with 3 spikes wrapping around the thighs and biceps. Creature is horrifying to look at with blood stained jaw and chest and battle wounds covering its body.
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