Large Beast, Chaotic Evil
Armor Class 14 natural armor
Hit Points 130 (10d20)
Speed 30 ft.
STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
8 (-1)
WIS
6 (-2)
CHA
10 (+0)
Saving Throws STR +6, DEX +2, CON +5
Skills Intimidation +12
Senses Passive Perception 13
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

attacking order. due to the fact that the DM controls you here's how you attack 

people attacking you with firearm's easiest first

people attacking you easiest first 

every one else easiest first 

Passing on the curs. when you deal damage to someone that they dont die from  roll a d20 on a 20 they are also a were T-Rex with machine gun hands and transform into there where form when attack by firearms (on a hit or miss) and from the full moon

Actions

Chomp. Melee Weapon Attack: +5 to hit, reach 10 ft., 1 target. Hit: 27 (4d6 + 5) [piecing] damage. 

Machine guns. Ranged Weapon Attack: +5 to hit, range 50/100 ft., # target. Hit: 32 (5d6 + 4) [piercing] damage.

Reactions

Roar. when you hurt you may chosen by you not the DM to roar this dose nothing but be cool 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

When you transform the DM control you.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Urban

The1stAdam

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