Medium Beast, Chaotic Evil
Armor Class 12 Natural
Hit Points 60 (12d20)
Speed
STR
16 (+3)
DEX
16 (+3)
CON
14 (+2)
INT
3 (-4)
WIS
3 (-4)
CHA
3 (-4)
Senses Unknown Can smell people from 60ft away, Passive Perception 12
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Bite: Bites a player dealing 1d8 pierce damage and inflicts heavy bleeding.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

fleabag2511

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