Armor Class
15
Natural Armor
Hit Points
30
(2d10 + 4)
Speed
30 ft.
STR
18
(+4)
DEX
10
(+0)
CON
14
(+2)
INT
2
(-4)
WIS
10
(+0)
CHA
4
(-3)
Saving Throws
STR +6
Damage Immunities
Fire
Condition Immunities
Charmed
Senses
Passive Perception 10
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Charge. If the cow moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage.
Actions
Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Halberd. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 3) slashing damage.
Description
Bovines are burdened with slow foot speed, but they hit quite hard, and mass in huge herds, making them potentially dangerous to melee characters or ranged attackers who are not careful to maintain their distance. When fighting these animals, do not run wildly as that will gather more groups of Hell Bovines into a huge mob.
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