Noxious Vicinity. The air around the dracken is filled with ash and smoke, any creature within 15 feet of the dracken are unable to speak or use verbal components for spells.
Ashen Trail. The dracken leaves behind a faint trail of ember and ash wherever it goes, Wisdom (Survival) checks to track the dracken in areas it has been within a few days have advantage.
Multiattack.The dracken uses its Toxic Presence and then makes three attacks: One with its bite and two with its claws.
Bite. Melee Weapon Attack: +12 to hit, reach 10 ft., 1 target. Hit: 18 (2d10 + 8) Piercing damage.
Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., 1 target. Hit: 14 (2d6 + 7) Slashing damage.
Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., 1 target. Hit: 16 (2d8 + 7) Bludgeoning damage.
Toxic Presence. All creatures except other Ash drackens within 40 feet of the dracken must succeed a DC 16 Constitution saving throw or be incapacitated as they cough heavily for 1 minute. If a creature failed by 5 or more they also become blinded for the duration. Each subsequent turn after a failed save a creature takes 4 (1d6) Poison damage. A creature can repeat this saving throw at the end of each of its turns, and becomes immune to this effect for 24 hours on a success.
Cinder Breath (Recharge 5-6). The dracken exhales a cloud of ash and ember in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 26 (6d8) Poison damage and 26 (6d8) Fire damage on a failed save, or half as much on a successful one.
Description
The ash dracken live in areas with perpetual smoke, gas or ash. They can often be found around volcanoes that havent been inhabited by other dragons.
Drackens are a mysterious species that is between dragons and primordials, they are not true dragons and thus do not think like them or act with great pride as a dragon often would. The dracken come in different sorts, but most are related to the elements in some way.
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