Armor Class
12
Hit Points
19
(3d8 + 2)
Speed
40 ft., Climb 40 ft.
STR
5
(-3)
DEX
15
(+2)
CON
10
(+0)
INT
6
(-2)
WIS
12
(+1)
CHA
7
(-2)
Skills
Acrobatics +4, Sleight of Hand +4, Stealth +4
Senses
Passive Perception 11
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Nimble Escape. The lemur can take the Disengage, Dodge, or Hide action as a bonus action on each of its turns.
Actions
Excrement Throw. Range Attack: +2 to hit, reach 15 ft., one target. Hit:1 bludgeoning damage.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage
Comments