Armor Class
12
Natural Armor
Hit Points
11
(2d8 + 2)
Speed
40 ft., Fly 60 ft.
STR
12
(+1)
DEX
15
(+2)
CON
12
(+1)
INT
3
(-4)
WIS
11
(+0)
CHA
6
(-2)
Skills
Perception +2
Senses
Passive Perception 12
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. The hound has advantage on al Wisdom (perception) checks that rely on hearing or smell.
Pack Tactics. The hound gets advantage on all attack rolls when it is within 5 feet of a friendly creature.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 feet, one creature. Hit: 4 (1d6) piercing damage. if the target is a creature it must make a DC 11 Dexterity saving throw or be knocked prone, if the creature is knocked prone the hound can use its bonus action to make a claw attack.
Claw. Melee Weapon Attack: +3 to hit, reach 5 feet, one creature. Hit: 4 (1d6+1) slashing damage.
Comments