Armor Class
15
Breastplate
Hit Points
22
(5d8)
Speed
30 ft., Fly 40 ft.
STR
16
(+3)
DEX
12
(+1)
CON
13
(+1)
INT
11
(+0)
WIS
14
(+2)
CHA
17
(+3)
Saving Throws
WIS +4, CHA +5
Skills
Insight +4, Perception +4
Damage Resistances
Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Charmed, Exhaustion, Frightened
Senses
Darkvision 120 ft., Passive Perception 14
Languages
All
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Flyby. The angel doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.
Magic Resistance. The Angel has advantage on saving throws against spells and other magical effects.
Angelic Weapons. The Angel's weapon attacks are magical. When the Angel hits with any weapon, the weapon deals an extra 1d8 radiant damage (included in the attack).
Actions
Two-Weapon Fighting. The Angel makes two shortsword attacks, once with its main hand and once with its offhand, adding its ability modifier to the damage of the offhand attack.
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 4 (1d8) radiant damage.
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