Medium Humanoid (Human, Shapechanger), Chaotic Evil
Armor Class 11 in humanoid form, 12 in wolf or hybrid form
Hit Points 97 (10d8 + 20)
Speed 30 ft.
STR
15 (+2)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
16 (+3)
CHA
10 (+0)
Saving Throws WIS +6
Skills Perception +4, Stealth +3
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses Passive Perception 14
Languages Common (can't speak in wolf form)
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Shapechanger. The werewolf can use its action to polymorph into a wolf-humanoid hybrid or into a wolf, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Hearing and Smell. The werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Equipment.  Amulet of the Devout (+2) To Mother Knight.
while Zuleika Wears this Amulet she has a +2 bonus to spell attack rolls and the saving throw DCs of her spells.

Spellcasting. Zuleika is a 6th level spellcaster (+8 to hit, Spell save DC 16) and has the following cleric spells prepared:
(Cantrips) at will: toll the dead, light,thaumaturgy, spare the dying
1st level (4 slots): Command, inflict wounds, bane
2nd level (3 slots): Spiritual Weapon, blindness/deafness, silence, hold person
3rd: level (3 slots): spirit shroud

Actions

Multiattack. (Humanoid or Hybrid Form Only). The werewolf makes two attacks: two with its spear (humanoid form) or one with its bite and one with its claws (hybrid form).

Bite (Wolf or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.

Claws. (Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.

Spear (Humanoid Form Only). Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Monster Tags: Shapechanger

Habitat: ForestHill

BigSmallPaul

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