Large Monstrosity, Unaligned
Armor Class 15 (natural armor)
Hit Points 44 (8d8 + 4)
Speed 25 ft., Burrow 5 ft.
STR
16 (+3)
DEX
12 (+1)
CON
17 (+3)
INT
3 (-4)
WIS
9 (-1)
CHA
3 (-4)
Saving Throws STR +5, CON +5
Skills Perception +3
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Condition Immunities Charmed
Senses Tremorsense 90 ft., Passive Perception 13
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Smell. The gatherer has advantage on Wisdom (Perception) checks that rely on smell.

Stench. Any creature that starts its turn within 5 feet of the gatherer must succeed on a DC 10 Constitution saving throw or be poisoned until the start of its next turn. 

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 12 (2d4+6) bludgeoning damage

Description

Large, hunched over, bipedal, shelled beasts which frequently burrow into corpse piles. The spines adorning their shells will impale these corpses, which gives them an intimidating appearance and food for later. They have frog-like heads, Squat Bodies, squarish teeth, and have dull red shells. They are resistant to enchanted weapons.

Previous Versions

Name Date Modified Views Adds Version Actions
3/14/2021 2:01:58 PM
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Habitat: CoastalGrasslandHillSwamp

The_lluminator

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