Medium Humanoid (Demon), Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 25 (5d8 + 5)
Speed 30 ft.
STR
15 (+2)
DEX
14 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
13 (+1)
Saving Throws STR +4, CON +3, WIS +2
Damage Resistances Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 10
Languages Abyssal, Draconic, Elvish, Telepathy 120 ft.
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The corrupted dragonpriest has advantage on saving throws against spells and other magical effects.

Stench. Any creature that starts its turn within 10 feet of the corrupted dragonpriest must succeed on a DC 11 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the dragonpriest stench for 24 hours.

Reduced Threat. This creature has -2 penalty on all ability checks and saving throws.

Actions

Multiattack. The dragonpriest makes three attacks: one with its bite and one with each claw.

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 6 (2d4+2) slashing damage.

Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.

Monster Tags: Demon

NexxusLive

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