Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Silk Strider. The spider ignores movement restrictions caused by webbing.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, or suffer the paralysis status effect on a failed save.
Bold Leap. The spider jumps at least 25 feet as part of its movement, it can then use this action to land on its feet, Increasing it's mobility.
Description
To snare its prey, a jumping spider creates elaborate pit traps or lunges and pounces onto prey. jumping spiders are most commonly found mountainous, desert and even temperate climates.
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